Original PDF Ebook – Unreal Engine 4 Scripting with C++ Cookbook1st Edition – 9781785885549

$19.99

Author (s): William Sherif, Stephen Whittle
Publisher: Packt Publishing Print
ISBN: 9781785885549 1785885545
Edition: 1st
Copyright: 2016

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Original PDF Ebook – Unreal Engine 4 Scripting with C++ Cookbook1st Edition – 9781785885549

Get the best out of your games by scripting them using UE4_x000D_
About This Book_x000D_
A straightforward and easy-to-follow format_x000D_
A selection of the most important tasks and problems_x000D_
Carefully organized instructions to solve problems efficiently_x000D_
Clear explanations of what you did_x000D_
Solutions that can be applied to solve real-world problems_x000D_
Who This Book Is For_x000D_
This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels._x000D_
What You Will Learn_x000D_
Build function libraries (Blueprints) containing reusable code to reduce upkeep_x000D_
Move low-level functions from Blueprint into C++ to improve performance_x000D_
Abstract away complex implementation details to simplify designer workflows_x000D_
Incorporate existing libraries into your game to add extra functionality such as hardware integration_x000D_
Implement AI tasks and behaviors in Blueprints and C++_x000D_
Generate data to control the appearance and content of UI elements_x000D_
In Detail

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