Original PDF Ebook – Unity 2017 Game AI Programming – Third Edition3rd EditionLeverage the power of Artificial Intelligence to program smart entities for your games – 9781788477901
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMeshAbout This Book
Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever
Use fuzzy logic concepts in your AI decision-making to make your characters more engaging
Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks
Who This Book Is For
This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you’re looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.
What You Will Learn
Understand the basic terminology and concepts in game AI
Explore advanced AI Concepts such as Neural Networks
Implement a basic finite state machine using state machine behaviors in Unity 2017
Create sensory systems for your AI and couple it with a Finite State Machine
Wok with Unity 2017’s built-in NavMesh features in your game
Build believable and highly-efficient artificial flocks and crowds
Create a basic behavior tree to drive a character’s actions
In Detail
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