Original PDF Ebook – Learning C# by Developing Games with Unity 20216th EditionKickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition – 9781801813945
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.Purchase of the print or Kindle book includes a free eBook in the PDF format.
Key Features
Learn C# programming basics, terminology, and coding best practices
Become confident with Unity fundamentals and features in line with Unity 2021
Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity
Book Description
The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development.
This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations.
The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles.
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