Original PDF Ebook – Unity 5.x Game AI Programming Cookbook1st Edition – 9781783553570
Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques_x000D_About This Book_x000D_
Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques_x000D_
Discover how AI can be applied to a wide range of games to make them more interactive._x000D_
Instigate vision and hearing abilities in your agent through collider based and graph based systems_x000D_
Who This Book Is For_x000D_
This book is intended for those who already have a basic knowledge of Unity and are eager to get more tools under their belt to solve AI and gameplay-related problems._x000D_
What You Will Learn_x000D_
Use techniques such as A*and A*mbush to empower your agents with path finding capabilities._x000D_
Create a representation of the world and make agents navigate it_x000D_
Construct decision-making systems to make the agents take different actions_x000D_
Make different agents coordinate actions and create the illusion of technical behavior_x000D_
Simulate senses and apply them in an awareness system_x000D_
Design and implement AI in board games such as Tic-Tac-Toe and Checkers_x000D_
Implement efficient prediction mechanism in your agents with algorithms such as N-Gram predictor and naïve Bayes classifier_x000D_
Understand and analyze how the influence maps work._x000D_
In Detail_x000D_
Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity’s API or built-in features allows limitless possibilities when it comes to creating your game’s worlds and characters. This practical Cookbook covers both essential and niche techniques to help you be able to do that and more.
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